Ulisses Spiele – US25974 – DSA – Ingerimm Vademecum – revised edition (EN)

20,75 

Product information “DSA – Ingerimm Vademecum” Finally, three sisters of the giants came to their brother Ingerimm and asked the god to forge them into weapons himself. He did so, although he shed tears of molten stone in the process, and forged a…

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Delivery time: 15-17 Workdays
SKU 369025
EAN 9783987321924
MPN US25974
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Product information “DSA – Ingerimm Vademecum” Finally, three sisters of the giants came to their brother Ingerimm and asked the god to forge them into weapons himself. He did so, although he shed tears of molten stone in the process, and forged a yellow blade one hundred miles in size from Hazaphar, a red blade two hundred miles in size from Mithrida, and a black blade three hundred miles in size from the largest of the sisters, Sokramor. And he himself grasped the yellow sickle, Rondra the red ? and only her son Kor was strong enough to grasp the black sickle. The battle lasted a long time, and a thousand monsters had to be conquered while Ingerimm, Rondra and Kor dismembered the many-faced one from ancient times, brought together by Mirgion Pyrrios, a hermit dedicated to Ingerimm at Mylamas Is Ingerimm more of an unrestrained elemental force or a divine precision mechanic? How do you perform liturgies that are more craft than devotion? What Ingerimm-favouring wonders of the world are there? How does the cult of Ingerimm relate to the manufactories of the Horas realm? What corrupted elements of the archdemon Agrimoth threaten the servants of the divine smith? How do the cults of Ingerimm and Ingra relate to Gravesh, the smith god of the orcs?

The Ingerimm Vademecum offers a wealth of aventurian background material on the cults of the Fiery One, on Ingerimm, Ingra, Angrosch and Gravesh and their devotees. Differences between the northern and southern cults, the Cyclopean faith, even thoughts on the rites of the orcs can be found, as well as stories about saints and divine talismans. The god in all his forms is honoured in craft songs and hymns, waltz verses and rhythmic rhymes. And although Ingerimm is worshipped first and foremost as a divine blacksmith, crafts that favour Ingerimm are highlighted throughout Aventuria. This game aid contains a wealth of further information on Ingerimm’s church, the cult of Angrosch and the design of a consecrated person and is suitable for masters and players.

Content
– Language: German
– Hardcover

Special features
– aventurian background material about the cults of the Fiery One, about Ingerimm, Ingra, Angrosch and Gravesh as well as their consecrated ones
– differences between the northern and southern cult

Weight 0,2 kg
Dimensions 19 × 12 × 4 cm
Target group

Adult, Teenagers

Produkttyp

Book (hardcover)

Kind

role-playing-games

Playing time (max)

300 min

Skill

casual gamer, Profi

Playing time (min)

90 min

Language

DE

Pages

194

Age recommendation

from 14 years

Game world

Das Schwarze Auge

Players (max)

up to 6

Players (min)

3

Product safety

Manufacturer information

Ulisses Medien & Spiel Distribution GmbH
Industriestraße 11
65529 Waldems / Steinfischbach
DE - Deutschland

E-Mail: feedback@ulisses-spiele.de

Person responsible for the EU

Ulisses Medien & Spiel Distribution GmbH
Industriestraße 11
65529 Waldems / Steinfischbach
DE - Deutschland

E-Mail: feedback@ulisses-spiele.de

Publishing house for parlor and role-playing games such as the most successful German role-playing game "Das Schwarze Auge" and games such as "The Black Cat", "Alien" or "Pathfinder".