Heidelberger Spieleverlag – IBCD0023 – Quest, card game, for 4-10 players, from 14 years (DE edition)

16,32 

The new deduction game from the makers of The Resistance! Mordred’s vast army of evil has brought Arthur’s forces to the brink of defeat. The future of Britain hangs in the balance. Send brave heroes on a series of quests to change the balance in…

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When you purchase this item you will receive. 16 Points
Bulk PriceQuantity (from)Quantity (to)
16,32  1 19
15,01  20 49
14,88  50 199
14,75  200 ∞
Delivery time: 3-5 Workdays
SKU 358669
EAN 4260664070801
MPN IBCD0023
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The new deduction game from the makers of The Resistance!

Mordred’s vast army of evil has brought Arthur’s forces to the brink of defeat. The future of Britain hangs in the balance. Send brave heroes on a series of quests to change the balance in favour of your party. Teams must be chosen quickly and without voting. Powerful magic and amulets aid Arthur’s forces, but Mordred’s minions also have their ways….

The players take on secret roles that determine whether they belong to good or evil. They discuss, argue, and lie to determine who they send on the quest. If there is even one of Mordred’s henchmen, the quest may fail. Quest contains 18 different characters and can be played with 4 to 10 players.

  • Number: 4-10
  • Duration: 30 minutes
  • Age: from 14 years
Weight 0,3 kg
Dimensions 21 × 16 × 5 cm
Target group

Teenagers

Produkttyp

Kartenspiel

Kind

Deduction Game, Memory-Games, Party games

Playing time (max)

40 min

Skill

casual gamer

Playing time (min)

30 min

Language

DE

Age recommendation

from 14 years

Kind of Product

Stand alone

Players (max)

up to 10

Players (min)

4

Themeworlds

Fantasy

Color

multicolored

Product safety

Manufacturer information

HeidelBÄR Games GmbH
Hauptstraße 107
63897 Miltenberg
DE - Deutschland

E-Mail: info@heidelbaer.de

Person responsible for the EU

HeidelBÄR Games GmbH
Hauptstraße 107
63897 Miltenberg
DE - Deutschland

E-Mail: info@heidelbaer.de

In 1989, Harald Bilz and Peter Gutbrod founded the Heidelberger Spieleverlag to publish their own game ideas. With Neolithibum 1992 (Top 10 of the German Game Award) the young publishing house could celebrate its first bigger success. As a development studio they want to concentrate on games that build a bridge between family games and...