Clementoni – 59116 – Grow your own crystals, experimental kit, from 8 years (DE edition)

16,80 

Clementoni Grow your own crystals, experimental kit, from 8 years (DE edition) This real science lab has everything you need to make incredible crystals yourself through a fantastic chemical process! A unique set to discover the chemical reactions of…

When you purchase this item you will receive. 16 Points
Bulk PriceQuantity (from)Quantity (to)
16,80  1 19
16,13  20 49
15,99  50 199
15,85  200 ∞
Delivery time: 26-28 Workdays
SKU 352328
EAN 8005125591169
MPN 59116
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Clementoni Grow your own crystals, experimental kit, from 8 years (DE edition)

This real science lab has everything you need to make incredible crystals yourself through a fantastic chemical process! A unique set to discover the chemical reactions of salts and make lots of crystal shapes. You can even make decorative shapes yourself using the crystals you have already made. The instructions guide you through the different stages of the experiment so that you can experiment easily and in complete safety.

Caution.Not suitable for children under 36 months! Use under adult supervision.

  • Recommended age: from 8 years
  • Number of players: from 1 player
Weight 0,7 kg
Dimensions 35 × 26 × 7 cm
Produkttyp

Science kit

Playing time (max)

240 min

Skill

Starter, casual gamer

Playing time (min)

30 min

Language

DE

Age recommendation

from 8 years

Players (max)

up to 2

Players (min)

1

Product safety

Manufacturer information

CLEMENTONI DEUTSCHLAND GMBH
Augustinusstr 11 d
50226 Frechen
DE - Deutschland

E-Mail: info@clementoni.de

Person responsible for the EU

CLEMENTONI DEUTSCHLAND GMBH
Augustinusstr 11 d
50226 Frechen
DE - Deutschland

E-Mail: info@clementoni.de

Mario Clementoni invented his first board game in the 1960s. Since then, the Clementoni brand has combined fun and education in its products. In addition to board games, the portfolio now also includes puzzles, creative games and technical games. Even today, Clementoni is continually looking for new game concepts.