US25119 - DSA - The Steaming Jungle: The Deep South & The Forest Islands (DE edition)
DSA - The Steamy Jungle: The Deep South & amp; Die Waldinseln (DE)
On the fog-bathed ridges of the rain mountains, on the pearly white beaches of the forest islands and in the impenetrable rainforest in between, the tribal cultures of the forest people and utulus have existed for millennia and watch over the dangerous mysteries of the Steaming jungle.
With this regional game aid you will receive additional background material on the steaming jungles, the hardly explored wilderness of the deep south, from the fragrant forests under the Horoban wind in the west, beyond the impassable highlands of HRabaal, via the Pirate island Altoum, which lives up to its name, to the distant and exotic islets of the Pearl Islands. A suitable starting point for an expedition into the rainforests of Meridiana is Ht-Alem, the city of the sun, the last major port in the south under the control of the Middle Kingdom. But only those who get involved in the very own culture of the tribes of forest people and Utulus can get closer to the great secrets of the steaming jungle, possibly even the lost, legendary refuge Kuruke-Wape.
Eleven professions suitable for the region featured, including the stubborn parrot witch of the Napewanha, the hopeful Utulu shaman of the sun god Obaran and the lizard warrior of the Yakosh-Dey, who fights for an end to slavery.
Warning!Not suitable for children under 36 months.
The set of rules is required!
Also included:
- a freely locatable typical village of the forest people and Utulus
- a particularly extensive regional bestiary and herbarium
- a detailed explanation of animism and shamanism, which determine the worldview of the meridian tribal cultures
- new weapons and armor, including the reliable explorer whip, the shamanic bones and the terrifying chitin armor of the Keke-Wanaq
- focus rules on traits that give your heroes regional flair as well as a table for inspiration or to roll your hero background
- new special skills, spells, rituals, liturgies and ceremonies
- a large chapter with mysteries and adventure hangers especially for the game master
- enclosed maps of the region (3xA3) plus city maps of Ht-Alem, Tapam-Waba and two cities in the rain mountains that only true adventurers will probably ever reach! ul>