Pathfinder expansion rules VII: Occultes, paperback (DE), 272 pages
There is a world around you that eludes your perception. On the streets and in the halls of power, in your dreams and on all the bizarre levels of the multiverse, there are those for whom we are just ants, as they twist reality with the power of their will in search of ancient knowledge. Now you too can pull back the veil behind which the hitherto hidden lies and learn the secrets of these occult masters - if you dare!
The expansion rules VII: Occultes are an indispensable companion to the basic rules and contain:
- Six new occult basic classes - the energy-forming kinetic, the spirit-calling medium, the deceptive mesmerist, the spirit-bending mentalist, the unpredictable occultist and the spiritist who binds a phantom.
- Archetypes for all new classes, as well as a wide range of weird, alien, and mysterious archetypes and class options for existing characters.
- New talents to customize occult characters, as well as an entirely new method of using existing skills to To become a master of faith healing, hypnosis, psychometry and other things!
- Over 100 spells that use the new system of mental magic, and rituals which give occult power even to non-magical characters! Explore worlds beyond your imagination with a dream journey or defend yourself against mental threats with the Tower of Iron Will!
- Rules and tips on how you can use the occult in your campaign, be it chakras, deadly spiritual levels, obsession, Spiritual duels and the esoteric levels.
- Lots of new magical items such as eerie ghost mirrors, shrunken heads, wax dolls and new cursed items and powerful artifacts.
Warning !Not suitable for children under 36 months.