US50008T - Pathfinder - Expansion rules 2: Combat, paperback, 256 pages (DE edition)
Pathfinder - expansion rules 2: Combat, paperback (DE), 256 pages
Take the initiative with the Pathfinder expansion rules II: Combat for the Pathfinder role-playing game! This book brings together new discoveries for the battlefield and the secrets of ancient masters. The combat-savvy classes of the Pathfinder RPG will find an arsenal like never before! Brand new classes like the eagle-eyed archer, the elusive ninja, and the honorable samurai are rewriting the rules of combat. New rule systems for martial arts, gladiator fights, targeted attacks, firearms and more are waiting for the brave! Choose your weapons wisely, as only the best armed will survive.
Pathfinder Expansion Rules II: Combat is a companion volume for the Pathfinder RPG that everyone should have. This imaginative role-playing game is based on more than ten years of development and a public test phase in which more than 50,000 players contributed to the creation of a modern role-playing game to bring the bestseller among fantasy role-playing games into the new millennium.
The Pathfinder expansion rules II: Combat include:
- Riflemen, Ninja and Samurai - new classes that dominate combat in a unique and destructive way.
- New options for combat Aligned player characters, including new riot powers, arcana, martial arts, decisive spells and dozens of new archetypes such as the gladiator, witch hunter and the wizard.
- New equipment and combat options for all character classes, including Far Eastern armor, gladiator weapons, firearms, siege devices and duels.
- A system for vehicle combat, regardless of whether it is chariots, carriages, boats or airships.
- Many opti onal rules such as targeted attacks, armor to reduce damage and new ways to keep an eye on a character's health.
- Over 250 new talents, including martial arts and killing blows.
Warning!Not suitable for children under 36 months.