46112G - Shadowrun: 30 nights and 3 days, hardcover, 3-6 players, from 12 years (DE edition)
Shadowrun: 30 nights and 3 days, hardcover (DE), for 3 to 6 players, from 12 years b> p> In the first night of a power failure, it usually occurs For riots. In the second, the chaos sets in. But in the nights after? How long can a power failure take? Runner, who go into the darkness, must be afraid of their lives: cruel creatures sneak through the dark, strange ghosts and twisted, metaplanar beings, which pursue unknown goals. Mysterious vans slowly drive through the night and send signals. The streets are getting more and more dangerous - and the events draw the runners deeper into the blackness as they initially suspect it. 30 nights and 3 days is a ShadowRun campaign book 6. 30 Adventures result from the nights of a monthly power failure, a metaplot event that is described in more detail in the source band Blackout. There is a large-format map of Toronto with all important places and three complete adventures in the ADL - three days associated with the power failure on the other side of the ocean. With more light, but no less shadow. P> Attention! U>Not suitable for children under 36 months. Legal minimum age: 12, statutory maximum age: 99 p> Properties: u> p>