System Matters Verlag – SYMDCC11 – Dungeon Crawl Classics: Hole in the Sky – Brochure, 24 pages (DE Edition)
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Dungeon Crawl Classics: Hole in the Sky – Brochure, 24 pages (DE Edition) The Blue Lady, a mysterious being with cosmic powers, hires a group of simple peasants to perform a strange task. They are to walk on an invisible bridge until they reach the…
SKU | 344053 |
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EAN | 9783963780691 |
MPN | SYMDCC11 |
Categories | Games, Pen & Paper, Storys and Adventures |
Tags | Adult, Book (softcover), from 14 years, role-playing-games, System Matters Verlag, Teenagers |
Dungeon Crawl Classics: Hole in the Sky – Brochure, 24 pages (DE Edition)
The Blue Lady, a mysterious being with cosmic powers, hires a group of simple peasants to perform a strange task. They are to walk on an invisible bridge until they reach the hole in the sky and then they must take the plunge! Only the bravest, strongest, and luckiest will escape death, but the Blue Lady promises a reward greater than all the treasures of this world: the chance to change the very stars under which the peasants were born so that a new destiny is destined for them. An adventure for SC level 0.
Attention! Not suitable for children under 36 months. Legal minimum age: 14, legal maximum age: 99
Rulebook is required.
Weight | 0,2 kg |
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Dimensions | 30 × 21 × 1 cm |
Target group | Adult, Teenagers |
Produkttyp | Book (softcover) |
Kind | role-playing-games |
Playing time (max) | 300 min |
Skill | casual gamer |
Playing time (min) | 120 min |
Language | DE |
Pages | 24 |
Age recommendation | from 14 years |
Players (max) | up to 12 |
Players (min) | 3 |
Product safety
Manufacturer information
Jedamzik und Neugebauer GbR, System Matters
Munckelstr. 23
45879 Gelsenkirchen
DE - Deutschland
E-Mail: verlag@system-matters.de
Person responsible for the EU
Jedamzik und Neugebauer GbR, System Matters
Munckelstr. 23
45879 Gelsenkirchen
DE - Deutschland
E-Mail: verlag@system-matters.de
The System Matters Podcast has been around since 2009. In the past few years the publisher has been able to try out many interesting products on the role-playing market, playing rounds, exploring new play styles and working on other role-playing systems. In 2015 the decision was made not only to talk about games and books,...