System Matters Verlag – SYMDCC01 – Dungeon Crawl Classics: Rule book – Hardcover, 484 pages (DE Edition)

62,35 

Dungeon Crawl Classics: Rule book – Hardcover, 484 pages (DE Edition) You are not a hero! You are an adventurer: a plunderer, a thief, a slayer of pagans, a secretive sorcerer who guards forgotten secrets. You seek wealth and glory, winning them with…

When you purchase this item you will receive. 62 Points
Bulk PriceQuantity (from)Quantity (to)
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56,55  20 49
56,16  50 199
55,77  200 ∞
Delivery time: 22-24 Workdays
SKU 344044
EAN 9783963780400
MPN SYMDCC01
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Dungeon Crawl Classics: Rule book – Hardcover, 484 pages (DE Edition)

You are not a hero! You are an adventurer: a plunderer, a thief, a slayer of pagans, a secretive sorcerer who guards forgotten secrets. You seek wealth and glory, winning them with sword and magic, while wading in the blood and filth of the weak, the light-shy, the demonic, and the conquered. Down there, in the depths, riches await you. And they shall be yours …

Dungeon Crawl Classics takes you back to 1974, the year when the world’s first role-playing game was created. It takes you back to a world of sword & sorcery adventures. A world that needs to be rediscovered!

Attention! Not suitable for children under 36 months. Legal minimum age: 14, legal maximum age: 99

Weight 2,2 kg
Dimensions 30 × 21 × 2 cm
Target group

Adult, Teenagers

Produkttyp

Book (hardcover)

Kind

role-playing-games

Playing time (max)

300 min

Skill

casual gamer

Playing time (min)

90 min

Language

DE

Pages

484

Age recommendation

from 14 years

Game world

Dungeons & Dragons

Players (max)

up to 12

Players (min)

3

Product safety

Manufacturer information

Jedamzik und Neugebauer GbR, System Matters
Munckelstr. 23
45879 Gelsenkirchen
DE - Deutschland

E-Mail: verlag@system-matters.de

Person responsible for the EU

Jedamzik und Neugebauer GbR, System Matters
Munckelstr. 23
45879 Gelsenkirchen
DE - Deutschland

E-Mail: verlag@system-matters.de

The System Matters Podcast has been around since 2009. In the past few years the publisher has been able to try out many interesting products on the role-playing market, playing rounds, exploring new play styles and working on other role-playing systems. In 2015 the decision was made not only to talk about games and books,...