System Matters Verlag – NLG61560 – Mindbug: The First Contact Recommended Connoisseur Game of the Year 2023 (DE)

16,48 

In Mindbug, you summon hybrid creatures and send them into battle against your opponent – but when you summon a creature, your opponent can use one of his mindbugs to take control of it. Outwit your opponent in a fascinating tactical duel in which…

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15,55  20 49
15,42  50 199
15,28  200 ∞
Delivery time: 3-5 Workdays
SKU 401121
EAN 4270003615600
MPN NLG61560
Categories ,
Tags , , , , , ,

In Mindbug, you summon hybrid creatures and send them into battle against your opponent – but when you summon a creature, your opponent can use one of his mindbugs to take control of it. Outwit your opponent in a fascinating tactical duel in which having the best cards and playing them at the wrong time can be fatal for you.

Important information
Warning! Not suitable for children under 36 months.

Product details
– Item no.: NLG61560
– EAN: 4270003615600
– Publisher: Nerdlab
– Product types: Board games , Connoisseur games
– Language: German
– Release date:
– November 2023
– Number of players: For 2 players aged 8 and over
– Playing time: 15 to 25 minutes
– Format: 12.7cm x 17.8cm x 4cm
– Weight: 250 g

Weight 0,3 kg
Dimensions 18 × 13 × 4 cm
Target group

Adult, Teenagers

Produkttyp

Brettspiel

Kind

Family games

Playing time (max)

25 min

Skill

Profi

Playing time (min)

15 min

Language

DE

Age recommendation

from 8 years

Kind of Product

Stand alone

Players (max)

up to 2

Players (min)

2

Color

multicolored

Product safety

Manufacturer information

Jedamzik und Neugebauer GbR, System Matters
Munckelstr. 23
45879 Gelsenkirchen
DE - Deutschland

E-Mail: verlag@system-matters.de

Person responsible for the EU

Jedamzik und Neugebauer GbR, System Matters
Munckelstr. 23
45879 Gelsenkirchen
DE - Deutschland

E-Mail: verlag@system-matters.de

The System Matters Podcast has been around since 2009. In the past few years the publisher has been able to try out many interesting products on the role-playing market, playing rounds, exploring new play styles and working on other role-playing systems. In 2015 the decision was made not only to talk about games and books,...