Kosmos – FKS6843650 – Catan: Energies
incl. 19% VAT plus shipping costs
Catan needs energy! The players are responsible for building power stations to meet the energy needs of the modern island. But be careful: if they decide in favour of power plants using fossil fuels, the…
SKU | 382865 |
---|---|
EAN | 4002051684365 |
MPN | FKS6843650 |
Categories | Games, Board games |
Tags | Brettspiel, Catan, Children, Family games, from 12 years, Kosmos, Stand alone, Teenagers |
Catan needs energy! The players are responsible for building power stations to meet the energy needs of the modern island. But be careful: if they decide in favour of fossil fuel power plants, the pollution on Catan will increase. The construction of settlements and cities also has a negative impact on the environment. Fortunately, power plants that use renewable energy can neutralise the pollution. In this stand-alone game, it’s up to each player to decide how to shape the environment on Catan. Which path will you choose?
Important notes
Warning!Not suitable for children under 36 months.
– Number of players: For 3 to 4 players aged 12 and over
– Playing time: 90 minutes
Weight | 2,0 kg |
---|---|
Dimensions | 30 × 30 × 7 cm |
Target group | Teenagers, Children |
Produkttyp | Brettspiel |
Kind | Family games |
Playing time (max) | 120 min |
Skill | Starter, casual gamer |
Playing time (min) | 90 min |
Language | DE |
Age recommendation | from 12 years |
Kind of Product | Stand alone |
Game world | Catan |
Players (max) | up to 4 |
Players (min) | 3 |
Color | multicolored |
Product safety
Manufacturer information
Franckh-Kosmos Verlags-GmbH & Co. KG
Pfizerstraße 5 - 7
70184 Stuttgart
DE - Deutschland
E-Mail: info@kosmos.de
Person responsible for the EU
Franckh-Kosmos Verlags-GmbH & Co. KG
Pfizerstraße 5 - 7
70184 Stuttgart
DE - Deutschland
E-Mail: info@kosmos.de
The Franckh-Kosmos Verlags-GmbH & Co. KG, KOSMOS Verlag for short, is a media company in the heart of Stuttgart that feels equally committed to tradition and modernity. Therefore more than 700 authors develop innovative products such as: guidebooks, nature guides, non-fiction, cookbooks, DVDs, books for children and young people, games, experiment kits, e-books and apps.