Kosmos – FKS6842800 – EXIT The Kids Game: Scary Puzzle Spa EN

Brand:

14,24 

Scary party at Schauerstein Castle! Only the scariest characters are invited to this most frightening of parties. Frankengirl Vicky is also keen to join the party. All she needs is a spooky disguise. A team of two to…

In stock
When you purchase this item you will receive. 14 Points
Bulk PriceQuantity (from)Quantity (to)
14,24  1 19
13,48  20 49
13,36  50 199
13,24  200 ∞
Delivery time: 3-5 Workdays
SKU 382861
EAN 4002051684280
MPN FKS6842800
Categories ,
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Scary party at Schauerstein Castle! Only the scariest characters are invited to this most frightening of parties. Frankengirl Vicky is also keen to join the party. All she needs is a spooky disguise. A team of two to four children help her and solve scary and funny riddles together. With puzzle cards and a solution disc, different types of puzzles are combined round after round. The game material remains the same: EXIT® – The game for children aged five and over is replayable. Great scary adventure, great puzzle fun!
Important information
Caution:Not suitable for children under 36 months.
– Number of players: For 1 to 4 players aged 5 and over
– Playing time: 20 minutes

Weight 0,3 kg
Dimensions 18 × 13 × 4 cm
Target group

Children

Produkttyp

Brettspiel

Kind

Deduction Game, Family games, childs's play, Puzzle games

Playing time (max)

20 min

Skill

Starter

Playing time (min)

20 min

Language

DE

Age recommendation

from 5 years

Kind of Product

Stand alone

Players (max)

up to 5

Players (min)

1

Color

multicolored

Product safety

Manufacturer information

Franckh-Kosmos Verlags-GmbH & Co. KG
Pfizerstraße 5 - 7
70184 Stuttgart
DE - Deutschland

E-Mail: info@kosmos.de

Person responsible for the EU

Franckh-Kosmos Verlags-GmbH & Co. KG
Pfizerstraße 5 - 7
70184 Stuttgart
DE - Deutschland

E-Mail: info@kosmos.de

Brand:

The Franckh-Kosmos Verlags-GmbH & Co. KG, KOSMOS Verlag for short, is a media company in the heart of Stuttgart that feels equally committed to tradition and modernity. Therefore more than 700 authors develop innovative products such as: guidebooks, nature guides, non-fiction, cookbooks, DVDs, books for children and young people, games, experiment kits, e-books and apps.