Huch! – 882585 – Impera
incl. 19% VAT plus shipping costs
The world is your oyster – but that’s not enough. Because in Conquer! there is only one goal: to win over as much of the globe as possible. It sounds simple, but you have to plan well: lay out maps with neighbouring regions in front of you to expand…
SKU | 391136 |
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EAN | 4260071882585 |
MPN | 882585 |
Categories | Games, Board games |
Tags | Adult, Brettspiel, Children, from 8 years, Huch!, Stand alone, Strategy games, Teenagers |
The world is your oyster – but that’s not enough. Because in Conquer! there is only one goal: to win over as much of the globe as possible. It sounds simple, but you have to plan well: lay out maps with neighbouring regions in front of you to expand your empire. You have to think strategically, collect the right cards and think carefully about when you dare to conquer your opponents’ territories in order to claim them for yourself. When you attack, you have to think carefully about how many regions you choose to support and anticipate which cards your opponent will use to defend themselves. Who will have conquered the most territory in the end?
-Casual card game with a tactical twist
-Inspired by a famous board game
Number of players 1 – 4 people
Suitable for 8 – 99 years
Playing time 30 minutes
Packaging 40 x 180 x 130 mm
Weight | 0,5 kg |
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Dimensions | 20 × 15 × 5 cm |
Target group | Adult, Teenagers, Children |
Produkttyp | Brettspiel |
Kind | Strategy games |
Playing time (max) | 50 min |
Skill | Starter |
Playing time (min) | 30 min |
Language | DE |
Age recommendation | from 8 years |
Kind of Product | Stand alone |
Players (max) | up to 4 |
Players (min) | 1 |
Color | multicolored |
Product safety
Manufacturer information
Hutter Trade GmbH + Co. KG
Bgm.-Landmann-Platz 1-5
89312 Günzburg
DE - Deutschland
E-Mail: info@hutter-trade.com
Person responsible for the EU
Hutter Trade GmbH + Co. KG
Bgm.-Landmann-Platz 1-5
89312 Günzburg
DE - Deutschland
E-Mail: info@hutter-trade.com
The publishing house Huch & friends was founded in 2004 as a publishing house for learning and innovative games. Today, the publishing program is based on the columns children, wooden line, learning & logic, family & communication, strategy and lifestyle.