Heidelberger Spieleverlag – SV002 – Real Crime Dinner: Autumn of horror

27,76 

Real Crime Dinner: Autumn of Terror – Item no.: SV002 – EAN:4280000214089 Overview: – No. of players: 6-10 – Playing time: 180 minutes – Age: 16+ – Language: EN – Author: Sabrina Wolv Autumn of Terror is set in the second half of the 19th century….

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25,58  20 49
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Delivery time: 3-5 Workdays
SKU 395508
EAN 4280000214089
MPN SV002
Categories ,
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Real Crime Dinner: Autumn of Terror
– Item no.: SV002
– EAN:4280000214089

Overview:
– No. of players: 6-10
– Playing time: 180 minutes
– Age: 16+
– Language: EN
– Author: Sabrina Wolv

Autumn of Terror is set in the second half of the 19th century. Explosive population growth, mainly due to immigrants from Ireland, Europe and Russia, meant that the area around the harbour was completely overpopulated. Jobs and housing were scarce. Hunger, alcohol and theft were just as commonplace as crime. Many women secured the survival of their families through casual prostitution.
All this misery was concentrated in the Whitechapel district.

Then the slum was shaken by a brutal series of murders. The victims, all prostitutes, have been horribly mutilated and disembowelled. Everything points to the work of a sadistic madman.

Game type: Party game

Weight 0,6 kg
Dimensions 35 × 20 × 5 cm
Target group

Adult, Teenagers

Produkttyp

Brettspiel

Kind

Party games

Playing time (max)

240 min

Skill

Profi

Playing time (min)

180 min

Language

DE, EN

Age recommendation

from 16 years

Kind of Product

Stand alone

Players (max)

up to 10

Players (min)

6

Color

multicolored

Product safety

Manufacturer information

HeidelBÄR Games GmbH
Hauptstraße 107
63897 Miltenberg
DE - Deutschland

E-Mail: info@heidelbaer.de

Person responsible for the EU

HeidelBÄR Games GmbH
Hauptstraße 107
63897 Miltenberg
DE - Deutschland

E-Mail: info@heidelbaer.de

In 1989, Harald Bilz and Peter Gutbrod founded the Heidelberger Spieleverlag to publish their own game ideas. With Neolithibum 1992 (Top 10 of the German Game Award) the young publishing house could celebrate its first bigger success. As a development studio they want to concentrate on games that build a bridge between family games and...