Heidelberger Spieleverlag – HG002E – Volt, Boardgame (s), for 2-4 Player, from 10 years (DE edition)

37,64 

volt, boardgame (s), for 2-4 players, from 10 yearsthe battle robots are gathered in the arena, and the crowd is screaming for some laser Blasting Action in This Title Match. The Operators Are Starting Up Their Control Hardware, and WE Expect Nothing…

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Delivery time: 3-5 Workdays
SKU 332280
EAN 4015566100305
MPN HG002E
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volt, boardgame (s), for 2-4 players, from 10 years

the battle robots are gathered in the arena, and the crowd is screaming for some laser Blasting Action in This Title Match. The Operators Are Starting Up Their Control Hardware, and WE Expect Nothing But A Whole New Level of Cybernetic Devastation. In The End, There Will be only one operator to rule the arena? Let the Battle Begin!

in Volt, Each Player Takes on the Role of Operator Controlling A Robot to Challenge Others in The Combat Arena. By Programming Three Steps Ahead, Players Try to Anticipate The Moves of Other Robots, Aiming To Destroy Them Or Maintain Control of the Victory Point Spaces Inside The Arena.
Volt Includes to Easy-to-Begin Training Guide But Still Leaves Experienced Players With Plenty of Different Modules to Make Their Robot Battles Even More Exciting and Merciless.

Plan Your Next Steps Ahead by Quickly Grabbing A Starting Number in Order for Your Robot To Run Or Shoot at Just the Right Moment Later On . Push The Other Robots Into Pits Or Shoot Them Away With Your Lasers To Gain Victory Points. Sounds Simple? It Is Simple, Well, At Least The Rules. But Destroying The Others Without Taking Damage Yourself is Quite The Heinky Challenge. Fortunately, Destroyed Robots Don? T HAVE TO WAIT LONG FOR THEIR NEXT FORAY INTO THE RING. They reboot in the next round.

volt is a comprehely revised and extended edition of emerson matsuuchi? S game volts: robot battle arena. Thanks to ITS Very Accessible Training Rules, Its Uncertainty Factor, And The Tactical Possilities of the Advanced Rules, Volt Offers Excitement and Challenge for Both Casual and Hardcore Gamers Alike. So Volt Includes Outstanding Ai Rules For A Game With 2-3 Players and A Championship Fashion, AS Well.

Volt is designed as a game-in-the-box, in Which The Game Boards Are Inserted Into The Inlay, And Thus Form A 3D Combat Arena Together with the Arena Posts. The Game Includes Detailed Robot Miniatures, Semi-Transparent Programming Dice, A Deck of Cards, and Many More Stunningly Designed Components.

and the Most Important Thing at the End: Volt is a Lot of Fun!

Game Contents:

  • 2 double-sided boards
  • 4 control panels
  • 4 robot miniatures
  • 4 Arena Pillars
  • 4 Monitor
  • 16 DICE
  • 4 Screens
  • 36 Module Cards
  • 4 Overview Cards
  • 6 ai cards
  • 4 championship cards
  • 4 robot cards
  • 20 damage tokens
  • 24 victory point Token
  • 16 Other tokens
  • 1 training rulebook
  • 1 rfl manual

    Attention!Not suitable for children under 36 months. Statutory minimum age: 10

    • player: 2 to 4 players, from 10 years
    • playing time: 30 minutes

Weight 1,4 kg
Dimensions 31 × 30 × 8 cm
Target group

Teenagers

Produkttyp

Brettspiel

Kind

Family games, Strategy games

Playing time (max)

40 min

Skill

casual gamer

Playing time (min)

30 min

Language

EN

Age recommendation

from 10 years

Kind of Product

Stand alone

Players (max)

up to 4

Players (min)

2

Color

multicolored

Product safety

Manufacturer information

HeidelBÄR Games GmbH
Hauptstraße 107
63897 Miltenberg
DE - Deutschland

E-Mail: info@heidelbaer.de

Person responsible for the EU

HeidelBÄR Games GmbH
Hauptstraße 107
63897 Miltenberg
DE - Deutschland

E-Mail: info@heidelbaer.de

In 1989, Harald Bilz and Peter Gutbrod founded the Heidelberger Spieleverlag to publish their own game ideas. With Neolithibum 1992 (Top 10 of the German Game Award) the young publishing house could celebrate its first bigger success. As a development studio they want to concentrate on games that build a bridge between family games and...